Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Those dwarves capable of moving quickly are made lightly-armored scouts. Dwarves' natural endurance serves the runners well, who are trained to throw their axes to protect themselves on patrol.
Advances from: | |
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Advances to: | Dwarvish Axethrower |
Cost: | 14 |
HP: | 32 |
Movement: | 6 |
XP: | 30 |
Level: | 1 |
Alignment: | neutral |
ID | EE Dwarvish Runner |
Abilities: |
axe blade | 5 - 2 melee | ||
axe blade | 7 - 2 ranged |
Resistances: | |
---|---|
blade | 10% |
pierce | 0% |
impact | 10% |
fire | 10% |
cold | 10% |
arcane | 10% |
Terrain | Movement Cost | Defense |
---|---|---|
Flat | 1 | 30% |
Frozen | 2 | 30% |
Unwalkable | 99 | 20% |
بُسْتان الفُطر | 1 | 40% |
تلال | 1 | 60% |
جبال | 1 | 70% |
جبال منيعة | 99 | 50% |
رمال | 1 | 30% |
ساحلي | 2 | 30% |
غابة | 1 | 30% |
قرية | 1 | 50% |
قصر | 1 | 60% |
كهف | 1 | 50% |
مستنقع | 3 | 20% |
مياه ضحلة | 3 | 20% |
مياه عميقة | 99 | 20% |